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Bottle of mana (3D challenge by Kaino University)

Personal work for the contest, Week #9. "Potion" by Kaino 3D Graphics University. I found out about the contest late, two days before the deadline. As a result, there were only two evenings left to work. I start searching for references, find one, and start doing a blokout. Next was the basic modeling of the bubble shape using loft and curves. Modeling, texturing, and rendering were done in Blender. No third-party software was used.
Used reference image: "Magic potion bottles" by anna smoke.
https://www.artstation.com/annasmoke

Bottle render in environment.

Bottle render in environment.

Main render with postprocessing in blender (4K).

Main render with postprocessing in blender (4K).

Render without postprocessing.

Render without postprocessing.

Diffuse.

Diffuse.

Shading.

Shading.

Mesh.

Mesh.

Reference by "anna smoke", profile link in the description.

Reference by "anna smoke", profile link in the description.